newtypeshadow46: (tickled [Miyavi] pink)
I decided all these writing games needed a home somewhere--a master list I could send people too for writing game ideas. None of these is etched in stone. Rather, they can be played as they are, as pushing-off points for variations, or to generate ideas to create new games entirely. Feel free to link me to other games in the comments.


the Bishounen Backstory Game )

Titles Game (LJ meme) )

50 Titles Game (by Matthew Zapruder) )

Trading Prompts )

Sharing Prompts )

Luck of the List )

Round Robins )

What if X Were True... )

Books and Card Decks Good for Prompts )
newtypeshadow46: (the Watcher)
i've been reading a lot of [livejournal.com profile] maderr/amasour/amaretto's fairy tales, and want to try my hand at one of my own. the problem is...i have no ideas. so i adapted a writing exercise (that i read in reference to writing erotica, among other things) to suit my fairy-tale needs:

the smart way:
1. write down a list of characters, a list of locations, and a list of problems on a series of note cards.
2. shuffle each group and then pick one from each pile. you now have your protagonist, the location of most of the action, and the problem the protagonist must solve.
3. pick a second character (with or without returning the first card to the deck). this is the love interest of the first. (optional)

the paper saving way:
1. find a deck of cards.
2. write down a list of characters, a list of locations, and a list of problems on a sheet of paper. each should be numbered according to the cards (if it's a regular deck, it would be Ace, 1, 2,...King; if it's a different sort of deck, like Uno, it would be 0, 1,...skip, reverse, draw 2, wild, draw 4).
3. pick out as many numbers and face/instruction cards as you have characters for. shuffle those cards. pick one for the protagonist and a second (with or without returning the first card to the deck) for a love interest (the love interest is optional).
4. pick out the cards needed for location, shuffle, and choose one. this is where the action goes down.
5. pick out the cards needed for your problem, shuffle, and choose. this is the challenge your protagonist faces.

the fast way (suggested by [livejournal.com profile] keitichandesu, and most easily used by tabletop RPGers):
1. pick out a die.
2. make four lists--one of protagonists, one of love interests, one of location, and one of problems--and write as many possibilities as there are sides on your die.
3. roll the die for each list. you've now got your characters, a location, and situation.

voila--idea ^_^ now go write!
newtypeshadow46: (the Watcher)
Writing Meme that [livejournal.com profile] theillusionist did. (copied over from [livejournal.com profile] dragonfly__) The rules:

WRITING MEME

1) List 50 things/phrases/people/etc. that are essentially a "part" of a character, as a person.†

For example, a character has a handicapping disease that stops him from doing things, so I would put that on the list, a certain character trait, or just something that applies to them-- like, "logic vs. feeling" if my character has conflict issues about that, or "me before you," or "hurt me" if they're a masochist... or even something they say or think.

2) Then, write 100 word drabbles for each thing. You can combine an item, but then you have to add another 100 words for each item added (e.g. I want to do 1, 2, AND 3 on my list, so that's 300 words). Because this is a drabble-oriented challenge, you cannot combine more than five items.

3) Post each drabble under the corresponding number, but keep a copy of the original list WITHOUT the drabbles in them, so your list ends up looking like this:

1. blah
2. blah
3. blah
4+6. blah ; blah

While your drabbles look like this:

1. blah
drabble here

2. blah
drable here

3. blah
drabble here

4+6. blah + blah
drabble here

4) Postage. ♥♥!

† You can do this for a pairing, too, if you really want.

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